THE OCULUS RIFT REVIEW: The future is finally here, and it's beautiful
BUSINESS INSIDER
- Mar. 28, 2016, 10:00 AM
- Most people have heard about the Oculus Rift and the hype surrounding
the rise of virtual reality by now, but few people have yet to actually
experience the jaw-dropping magic of high-end VR. On Monday, the
highly-anticipated Oculus Rift launched, and with it, the next
chapter of entertainment and art was ushered in.
After using the Rift on and off for the last week, it's clear that this is the virtual reality experience we've been waiting for. This isn't the low-cost Google Cardboard or even the mid-range Samsung Gear VR headset. Armed with Facebook's war chest of funding and the smartest minds in the VR industry, the Oculus team has crafted the best tool for escapism since the television and internet were born.
It's a powerful thing, the ability to seemingly leave your body behind and climb into a game world or film where you find yourself experiencing a new form of storytelling, one where your room melts away and is replaced with something so seemingly tangible that it tricks your brain into believing it's close enough to reach out and touch. After pulling the goggles over your eyes and staring around in every direction, it's hard not to feel like Lucy Pevensie stepping from wooden wardrobe into the fantastical lands of Narnia, or Harry Potter disappearing through Platform 9 3/4, or Neo plugging into The Matrix for the first time. - The Verge: OCULUS RIFT REVIEW
- The Verge March 29, 2016 (Video)
Virtual Reality is
Always almost here
By Adi Robertson | Photography by James Bareham
For a long time, the hopes and dreams of
many virtual reality fans could be summed up with two words: Oculus
Rift. Helped by the rise of cheap smartphone displays, Oculus co-founder
Palmer Luckey took a technology that most people considered a retro
curiosity and convinced them that it could change the world. The Rift
let you skydive without a parachute. It helped artists show the world
through another person’s eyes. It simulated beheading. It put you in
fictional settings that ranged from kaiju-fighting robots to Jerry
Seinfeld’s apartment.
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